joi, 8 martie 2012

Placa video Nvidia Quadro FX 4600 768MB 384biti

Placa video Nvidia Quadro FX 4600 768MB 384biti


  • 768MB G-DDR3 graphics memory384 biti
  • Two Dual Link DVI-I + 3-pin Mini DIN stereo output
  • 128 bit color precision
  • 3d volumetric texture suport
  • 12 pixel /clock rendering engine
  • Quadro FX 4600 architecture
    • 128-bit color precision
    • Unlimited fragment instruction
    • Unlimited vertex instruction
    • 3D volumetric texture support
    • Single-system powerwall
    • 12 pixels per clock rendering engine
    • Hardware accelerated antialiased points and lines
    • Hardware OpenGL overlay planes
    • Hardware accelerated two-sided lighting
    • Hardware accelerated clipping planes
    • Third-generation occlusion culling
    • 16 textures per pixel in fragment programs
    • Window ID clipping functionality
    • Hardware accelerated line stippling
  • Shading architecture:
    • Full Shader Model 4.0 (OpenGL 2.1/DirectX 10 class)
    • Long fragment programs (unlimited instructions)
    • Long vertex programs (unlimited instructions)
    • Looping and subroutines (up to 256 loops per vertex program)
    • Dynamic flow control
    • Conditional execution
  • High-level shader languages (HLSL)
    • Optimized compiler for Cg and Microsoft HLSL
    • OpenGL 2.1 and DirectX 10 support
    • Open source compiler
  • High-resolution antialiasing
    • Rotated grid full-scene antialiasing (RG FSAA)
    • 32x FSAA dramatically reduces visual aliasing artifacts or jaggies at resolution up to 1920 x 1200
  • Display resolution solution
    • Dual dual-link DVI-I outputs drive two digital displays at resolutions up to 2560 x 1600 @ 60 Hz
    • Internal 400 MHz DACs - Two analog displays up to 2048 x 1536 @ 85 Hz
  • NVIEW architecture
    • Advanced multi-display desktop and application management seamlessly integrated into Microsoft Windows 
 

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